About the book:
Born in a whorehouse in the slums of Fortuna and burdened with a prosthetic arm, seventeen-year-old JANET REDSTONE doesn’t think she owes the Clockwork Gods anything—which is why she makes a living stealing from their temples. But when she lands her team in prison, making a pact with the God of Mischief, ITAZURA, is the only way to right her wrongs and free her friends.
Janet doesn’t trust Itazura as far as she can punch him, but with her soul in his hands, she has no choice but to do what he says. The clockwork gods and the bad-tempered elder gods of the ancient past are locked in a game of cat and mouse and the human realms are caught in the middle. If Janet can’t somehow convince the gods to step in a save the world, humanity is in an abyss of trouble.
Using her unconventional wits, an impressive tolerance to alcohol, and a strong right hook, Janet has to convince the gods that humanity is worth saving. Unfortunately, it’s a lot more difficult to stop an apocalypse when you’re slowly being driven crazy by the Lord of Mischief, especially when he starts growing on you.
About the author:
Aimee Hyndman has been writing ever since her toddler fingers could grasp a pencil. A lover of all things speculative fiction, she spent many a night penning the beginnings of novels that would never see the light of day. Now attending college in Iowa, double majoring in Creative writing and English, she has clearly never lost her love of the craft.
When not writing and avoiding her school work, Aimee enjoys reading, singing, and acting at her school’s theater department. She is also a lover of anime and all things Disney.
Her area of specialty is fantasy of all sorts but she dabbles in many genres— whatever she feels compelled to write at the moment. The plot bunnies are never ending but, luckily, so are the words!
Seventeen-year-old thieves stealing from a church wouldn’t usually inspire sympathy, but you quickly get to know and love the Pendulum Thieves. Parker talks too much, Sid talks too little, and Sylvia has panic attacks. Janet, their leader, has her own batch of issues including being the daughter of a prostitute.
In the beginning, you learn a bit about the religion of their world. Clocks are central to their religion and their ultimate god is known as the Clockmaker. A few of the Clockwork Gods are mentioned in a manner that implies that they physically roam around fiddling with humans and whatnot. We learn that this is true and that various groups claim different gods and goddesses as their patrons; for example, Artifex is the God of Craftsmen. Being that their religion is based on the clock, there are twelve Clockwork Gods, with a Mother, Father, and the Clockmaker above them in the hierarchy. Personally, I find the religion to be one of the most fascinating things about this book.
Itazura is one of the Clockwork Gods and, as the God of Mischief, he happens to be the patron god for Janet and her team. During the church heist, Janet and her team are captured because she refuses to leave anyone behind. They end up in terrible jail and, during a questioning, Itazura shows up and offers Janet a deal. “Help me out with what I want – no I won’t tell you ahead of time – and I’ll make sure you and your friends go free. Otherwise, rot in jail. But your friends stay put until you do what I want.” The typical god-type deal. After agreeing, because what other choice does she really have, Itazura, God of Mischief, tells Janet he needs her to convince the other gods that humans really did have a right to know about the impending apocalypse.
Having singled out a few specific gods as their best chances, Itazura and Janet set upon their mission. Janet is a bit skeptical about the whole thing, having not met any gods before Itazura. If they’re not going to listen to a fellow god, why would they listen to a lowly human. As the story progresses, we meet my favorite god. Laetatia is the Goddess of Festivities and she is badass. She got a few surprises hidden up her sleeves throughout the story and is quite helpful to Janet.
I finished this book and almost cried because there wasn’t another waiting for me to finish reading. Based on the ending, this is definitely the beginning of a series, and I absolutely cannot wait to read the rest of the stories about Janet, Parker, Sid, and Sylvia. I’m sure Itazura will play a decent role in their next book, also, and I can’t wait to see how his relationship with Janet, and hopefully the rest of the team, develops.
I give this book 4 out of 5 stars because, while I love the idea of rest of the team, they aren’t very well developed in this book; I’m expecting Sid and Parker to be massively fleshed out in the next book. There were also a few minor editing errors that are easily read through, but took me out of the story momentarily.
About Curiosity Quills Press:
Curiosity Quills Press (CQ) is a small hybrid publishing company specializing in genre fiction of the highest quality. With 150+ titles in our catalog already and approximately 6 new books coming out each month, there’s never a dull moment at CQ. We work with major retailers such as Amazon, Barnes & Noble, and Audible to ensure that you, the reader, can find whatever you are looking for at your convenience.
Founded in 2011 by Eugene Teplitsky and Lisa Gus, CQ was initially a resource portal for writing and publishing, created in an effort to help writers, like themselves, survive the publishing industry. After rapid success, CQ morphed into publishing press that over time has solidified its share in the market. Now we spend our days searching for the next great escape!